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1. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Lvzbel Ixtab wrote: ... https://zkillboard.com/kill/43873567/ https://zkillboard.com/kill/43873581/ https://zkillboard.com/kill/43873587/ https://zkillboard.com/kill/43873620/ I want you to post all your losses to Combat Recons ...
- by Orange Faeces - at 2015.01.15 08:40:25
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2. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: And the Rapier, Huginn, and Falcon can all get a similar tank with the same flexibility, similar DPS, and better EWAR. ... Your first claim isn't exactly correct. I ran the fits for making the rapier and arazu (which is...
- by Orange Faeces - at 2015.01.04 06:47:18
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3. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
FT Diomedes wrote: Mario Putzo wrote: CCP should focus more on actually making Combat Recons, combat capable Completely agree with this. As specialized T2 ships, Combat Recons need to offer more to a fleet than their T1 counterparts - tha...
- by Orange Faeces - at 2015.01.04 03:50:38
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4. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
KIller Wabbit wrote: CCP Rise wrote: Okay, first major update just edited into the OP. Finally, I will say again that the directional scan immunity is staying, though we are very aware of concerns (especially concerning FW site abuse) an...
- by Orange Faeces - at 2015.01.04 00:19:47
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5. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
The transition of this thread from dialog about the Recons to Ishtar/Nestor balance signals that substantive contributions are now complete. Its encouraging that most people have really come around in the last 40 pages... O. Faeces
- by Orange Faeces - at 2015.01.03 23:41:43
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6. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
I just wanted to add a note from my personal communications -- If Rise had said that all Combat recons would now be able to fit cov-ops cloaks, given them an extra high-slot and the appropriate CPU role bonus, the thread would have been 15 pages...
- by Orange Faeces - at 2015.01.01 18:52:53
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: ... In my position, I sometime forget that in addition to having very limited in-game knowledge, some EVE players have not finished even the most modest education. Best of luck with your situation.
- by Orange Faeces - at 2014.12.31 20:00:54
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8. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: Thanks for proving my point. Nice support ship odd you didn't once mention DPS, about the only stat the Rook significantly blows away the blackbird. While you were salvaging your 27K EHP Rook for 3 ECM module, My Blackbird is...
- by Orange Faeces - at 2014.12.31 08:47:54
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9. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Jaysen Larrisen wrote: Ok, I've got to ask...if we are talking about actually fleet operations - the d-scan immunity seems to me will be even of lesser value. Once you get even a small fleet up the EWAR capability is in far greater demand than ...
- by Orange Faeces - at 2014.12.31 06:15:49
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10. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: You are right my original point was I want T2 resists on my Combat Recon so it is Combat Viable for its price point. Did you know that a Blackbird can perform the exact same functionality as a Rook for a fraction of the cost...
- by Orange Faeces - at 2014.12.31 04:41:39
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11. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: Doesn't stop people fitting a cloak to their ship like they did before and going afk, decloak to warp don't show on dscan... Why not just give it cov ops cloak? Its the same damn thing. Couldn't use it for reliable warp ins...
- by Orange Faeces - at 2014.12.31 03:38:27
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12. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: baltec1 wrote: Its interesting to see so many getting worked up over the Dscan trick when its effectively the same as any ship with a cov ops cloak, the only difference is the rook can be probed down. ... Increasing resi...
- by Orange Faeces - at 2014.12.31 03:00:03
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13. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
SFM Hobb3s wrote: 3rd. CCP Rise you won't be seeing more recons in fleet unless they get those resists. Remember what the whole point of the balance pass was. It wasn't the whole point. It was part of the point. Hopefully Rise will kee...
- by Orange Faeces - at 2014.12.29 23:14:01
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14. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Wynta wrote: D-Scan Immunity and cloak are two different things. The Force Recon is primarily a Black Ops scout, it can fit a covert cyno and has cyno bonuses, because of this, they must have a cloak inorder to fly with other cloaking ships. D-...
- by Orange Faeces - at 2014.12.27 07:33:52
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15. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Niskin wrote: Niskin's D-Scan Immunity Solution Desk is now Open ... How do I 'Like' a post more than once?
- by Orange Faeces - at 2014.12.26 16:20:31
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16. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Khamal Kahn wrote: ... The hunters may become the hunted, and tears may originate from unexpected sources. The proposed recon change is a nonsensical approach that I loathe, but defensive measures can be enacted so as to become offensive and t...
- by Orange Faeces - at 2014.12.26 07:05:44
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17. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Ehud Gera wrote: Mate quit with name calling. If I'm anything it's not a carebear. Reply to what is relevant, recons don't need DSCAN immunity they need a new resist profile to make them a viable fleet option. Considering most of the obje...
- by Orange Faeces - at 2014.12.26 06:40:40
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18. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Ehud Gera wrote: ... It really doesn't make any sense to do DSCAN immunity, using a cloak is DSCAN immunity, why do we need a gimmick on a hull type that desperately needs a unique role and t2 resists would give it that. ... Amazing -- the...
- by Orange Faeces - at 2014.12.26 05:46:01
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19. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
I decided to look up your post on this, since I'm curious what you were going on about. Turns out all of your issues are redundant with T3/cloaky ships already in the game... Please Turn wrote: On the D-Scan immunity As one of my corp mat...
- by Orange Faeces - at 2014.12.25 13:30:36
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20. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
h3llra1z3r3 Arkaral wrote: ... Although if I want to run c3 sites solo ( not in a wh corp ) I now have to ask a corp mate to come along and scan probe and a few others to sit on the holes? Are they doing this for free or are we splitting the p...
- by Orange Faeces - at 2014.12.25 04:31:43
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